A fresh development update, the launching of the more complex (than WoW) clients is now working and input is going to multiple local clients in Runes of Magic, here's my level 1 mages backing up a new level 1 Knight. I'd never played Knight in Runes before, so this is going to be interesting, I plan to have one knight, two mages for DPS and then two priests of healing. To nuke through the content.
The challenge will be when I come to run multiple clients, Runes of Magic seems to take about 1GB (at least while loading) per client. Lowering the settings on the slave clients is working well however.
I am of course still looking for Donations to help pay to continue this project more actively, I'm specifically looking for WoW sponsors now as I think I need to cough up for 5 accounts, and that's going to go down with the wife like a tonne of bricks.
I will however take a saunter over to LOTRO, just as soon as I've cloned the install to my many virtual machines to multi-head testing and then cloned it to my laptop for network testing.
I'm also adding ipv6 support to the networking!
No comments:
Post a Comment