Saturday, 31 January 2015

C++ Warnings - Runtime Error - Uninitialised Variable

When we're programming, you should always look for and fix warnings, not only would this save you time in the long run, but it stops strange errors you may get at runtime.

One such error I had today was the use of an uninitialised variable, by accident, but this wasn't caught until runtime.

I missed this one because someone had set the project up with only level 3 warnings, so not only should you try to fix all warnings, but you should have your compiler spit out the highest level of warnings possible!

This can cause issues with added libraries, such as Boost, which cause lots of warnings from code you don't control but it can be confusing.  However, this does not diminish the importance of fixing errors:

The actual warning with this setting was then visible:

You can check this out with this code snippet, and check for yourselves:

#include <iostream>

int main()
int l_temp;
for (int i = 0; i < 100; i += 50)
if (i == 1)
l_temp = i;
std::cout << "temp = " << l_temp << std::endl;

Friday, 30 January 2015

The World Reacts to the Mighty Jingles - #6 Langley, Virginia, USA

We've all wondered, haven't we, what happens when Jingles releases a new Video?... In this new series I aim to help solve that mystery.... This week, I'm led to believe this is inside a building in Langley, Virginia...

Check back each Friday at 18:30 UK time for the next thrilling instalment, where might we find Jingles being Enjoyed?

Thursday, 29 January 2015

C++ Alias rather than Typedef Example

I've been reading through Scott Meyers latest book, and one item I picked up on, which had passed by my eyes before; but I'd not noted, was the use of alias instead of typedef.

I used typedefs a lot in my code, to try and simplify things, well today I've created my first piece of code which would have used a typedef, but which I've used alias "using" statements for:

void ConsolePause(const unsigned int& p_Seconds,
const bool& p_Show = false,
const std::string& p_Legend = "")
if (p_Seconds > 0)
using Time = std::chrono::high_resolution_clock;
using MS = std::chrono::milliseconds;
using FSEC = std::chrono::duration<float>;
using TimePoint = std::chrono::system_clock::time_point;
using MSCount = long long;

TimePoint l_start = Time::now();
bool l_exit = false;
TimePoint l_end = Time::now();
FSEC l_duration = l_end - l_start;
MS l_durationValue = std::chrono::duration_cast<MS>(l_duration);
MSCount l_count = static_cast<MSCount>(std::round((l_durationValue.count() / 1000)));

if (l_count >= p_Seconds)

if (p_Show )
std::setfill(' ');
std::cout << "\r" << l_count;
if (!p_Legend.empty())
std::cout << " " << p_Legend;
while (true);

The code counts down on the console for the set number of seconds.

I like this, I think it's neater than the typedef system, though when I first wrote one instead of "using NAME = TYPE;"  I actually did "using TYPE = NAME;" on sort of autopilot.

Code derived from answer here: 

Wednesday, 28 January 2015

Elite Dangerous - Trading Tools - Client/Server - Progress Pt8

Support this project now at Patreon, or donate directly via PayPal:

The development plan, now that we have reliable data collection, is to start to share the tool; but more importantly to share the data.  I will be publishing clearer details of the XML format being used, however, it is a node only based text format, at present a commodity looks like this:

I plan to wrap this basic format into an outer "Commodities" node, with the date & time included, and make that publically available.

However, I do not plan to generate that whole list - especially as the data set grows - I plan to generate that list maybe weekly at most, as I am going to be driving this for free*.

To recap the current process for capturing the information, you play the game, and run the image processing application, then from within the game client - without tabbing to the image processor, you just press keys - you can send commands to the image processor to capture images of the navigation and commodities screen, to start them capturing the character information with tesseract:

Armed with your local data, you then run the separate windows application - and yes you do have to be able to tab to this application - to perform searches of your collected data store, which looks like this:

If you opt into sharing your data you are helping the project, at the most basic level, providing your data you will help yourself and other players!  So by sharing your local data store it gets uploaded - periodically - to the server.

Once you run the trade analyser, when you've been sharing your data, it will download the latest public list and start to use this, if you are a special supporter, sponsor or donor this is where your live cycling of the data will take place, the trade tool will automatically authenticate with the server, and start to receive the updates from all other players faster than the general list.

Of course, you will be able to write your own tool to access this same data, and be able to call the server to download the current public list of commodities and use that in your tools, other sites and projects are welcome to use this data as we collect it.  However, I do ask that you share, and help this project collect data in return.

I will be generating the special patron, sponsored, active list at least daily, if not hourly, so anyone supporting the project through Patreon, or through a sufficiently high single donation will be given access levels giving them near live, or as I say at least daily updates of the information from the project.

This won't does not affect your local data store, if you collect data live, then it is your data, and you opt into sharing that information.

As the  project matures I also hope to be capturing system connectivity data, this is where other information - such as your ship's current jump range - may be required, so help the server rationalise the data.

The server will also afford a level of checking and sanitisation to the data, so signing up to help the project you will receive a more accurate data set, not only for the commodities names, but the prices as well as the supply & demand.

What do I mean by sanitised data?  Well, the OCR is not perfect, as a side effect of either over-training, or under-training, it makes mistakes.  It also makes mistakes when the background behind your commodity screen changes - this can be because you were using the capturer whilst in the hangar, or whilst just on the surface of the landing pad.  These variations affect the isolation and interpretation being carried out.

Here is a good example:
Clearly the reader got it wrong on at least one pass, and created a new erroneous commodity, or sometimes it just plain gets it wrong:
You can spot these kinds of mistakes in the other screen shots I've already published:

The server however will be able to sanitise this data, that is correct spelling mistakes, or ask the master list (or myself) to confirm what is meant by a new name or a miss-spelled name.  Helping correct this data.

Your local data store will not do this and such mistakes will just sit there, until removed or updated by your sharing your data and receiving the new ratified list of commodities.

As well as mistakes with the name, sometimes it also makes mistakes with the values being read, this can lead to interesting problems.  I did once set off on a 4 system flight loaded with (you know I forget what) but it had a profit of 800,000 credits!!!!  WHAO!

Only when I arrived did I find out I'd made a loss, because I'd bought these things at something like 2,000 units, and the OCR had mixed up the 1877 of the destination with 7811, vasting increasing the profit margin the tools thought I would get.

This problem has been reduced, but again depending on the background at the moment the commodities or captured, of if they are a "good" screenshot or not it can happen that mistakes are made.

By sharing the data however, there will be multiple, perhaps even tens or hundreds of imprints of the same commodity at the same station coming in, the server will be able to average or at least rationalise these values and filter out wildly high values!

This is data sanitation, filtering out the outrageous mistakes we as humans would spot instantly, ornot even make as we can read the screen perfectly well.

Of course, running such servers is going to be costly, and so to share we do ask you help support the project.... Over at patreon you will find our page.

Tuesday, 27 January 2015

BBC - History - Russia - Auschwitz - Remember

The lack of copy and proof reading with the BBC is getting annoying now, I've pointed things out to them, I've blogged about them, but we're down to basic bad copy now, as a journalist I think your first order of merit should be to write coherent text, which can only be scanned one way... The moment your words could be interpreted two ways you've failed in your job of clearly communicating.

Here's an example, from a BBC blog about the 70th Anniversary of the Liberation of Auschwitz...

See it... "Dozens of the Nazi killers at Auschwitz escaped justice after the war"... That can be read two ways... That there are dozens of killers whom were Nazi's who escaped being brought to justice... Or that there are dozens who killed Nazi's who escaped justice...

I know, and I presume most of you know the history, so we know the writer intends to mean that the Nazi's were the killers and they escaped, but history teaching, cultural differences and the sheer number of holocaust deniers might want to read that differently.

I personally knew a British Solider whom was part of the very first units to get to Belsen, I saw the look in his eye as he described what he saw, I do not deny the Holocaust, I hold it up as the biggest crime ever, EVER, committed, a crime which cuts through divides and should unit all people to resolve never to let something like that happen again.

But then I meet kids now who don't know it happened, that don't know who ran the countries, I've heard kids who know the name Hitler, but they associate the name more strongly with caricatures in computer games, they find it hard to realise the dark days Europe went through, the dark days which my grandparents gave their youth to abate.

And we read of parts of the world where there is conflict today, even driven - as the holocaust was - in part or in full by religion, and one has to question what is the point, why fight?

There are extremists from all over, Islamic, Christian, Orthodox, then there are extreme wings of politics, and it all leads back to a lack of context, you can fight and maim and attack today, but should you?... If you and your family, your country, your people had been ravaged by true horror, would you?

In the Ukraine, Russians do not want to remember the Great Patriotic war's beginnings, they did not until recently acknowledge they had murdered Polish officers when they sided with Nazi Germany and invaded Poland, the history is brushed under the carpet.  Just as it is with the cock-eyed Russians running into Ukraine, a whole other sovereign country, and declaring they are fighting to restore their country.

No, no you're not, you've forgotten the horror, and turmoil thrown up nearing a century ago by one World War and then another, you've got no back story, no history, perhaps only propaganda.

And propaganda has been seen to be journalism tainted with a strong bias, so journalism has a lot to answer for, and the least it could do it write coherently on matters of import.

Monday, 26 January 2015

Elite Dangerous - Trading Tools - OCR - Progress Pt7

Help Sponsor me and this project now! Click here for details:

Over the weekend I've been working on the collection of data, so I've been to a few more systems and stations, I've been checking the algorithm for finding the best route, and I've been giving myself some feedback...

The first two things I immediately wanted was the program to remember the last folder used, and also as I captured data, to be able to refresh the loaded information without having to close & open the tool again.  Basic stuff.

So, loading the data looks like this now:

Lets say we've got courier missions from LHS 1914 to FK5 2550, we select the start system, so LHS 1914:

This instantly populates the Stations and total list of commodities in columns 2 and 3 there.  We can select the specific station we're docked in as well:

Reducing the number of commodities, now we could just select Fk5 2550 from the destination system list, just to see what would bring us the most profit in running into that system:

The answer here is then given in the top right box, that result will stay there now until we change system or destination system, we can get the same search just without the station select from the second column also, but then the search would start from all stations in the source system on the left.

This search alone wasn't enough however, because I needed to be able to quickly find a supply of certain commodities, hence the new controls in the right bottom.

Lets say we want to find Beryllium for a specific mission goal, we can select that commodity by name from the drop down:

The results are the source of Beryllium from the database in best price (for purchase) order.  Obviously, if you've selected a commodity you've never seen before then you get no reply, unfortunately in the current context there is no distance, or connectivity in the database, so we don't know if these items are close or not, that is still a player decision*.

The other feature added there is the "Demand For" search, this simply lists those commodities in the database which are wanted somewhere, the results are given in best price (for sale) order, this allows you to quickly marry up any profit (if any) there maybe to be had, I find it most useful if the upper algorithm driven box comes up with an illegal selection.

* However, I do envisage changing the data collection so as data is captured from system to system we have a basic web of where it connected to where by input, this basic webbing could then be used to add "how many jumps" a commodity is from the selected source or destination systems.  However, to add all this functionality I need your help!

Story Time - The A3000 Break-in (My Story of Computing at pre-GCSE Level)

Yes, I'm going to tell a story again, this one pertains to my early teens, when at School I really discovered coding computers.  I went to a state Comprehensive, not a bad one, but not a fabulous one, named for the council estate I grew up on it was nothing special.  But in 1990 it was one of the first schools to start shedding it's older BBC Micro's for Acorn Archimedes Computers.

These caught my attention as just a couple of years earlier I had my Atari ST, my brother and I picked the ST because our cousin had one, and he got all the pirated games available, so we had that and loved it, but until after college I never really programmed it, the Archimedes at school however, they had a programming language built in... they had BBC Basic, just as the Micro's before had.

I also knew they were this "RISC" thing, which was big news in the 90's it was going to revolutionise computing, by making things easier and simpler to code.  "Reduced Instruction Set" after all, sounded simpler!

However, when it came time to pick my GCSE options I took one look at the IT (now called Information Communication Technology - ICT) syllabus and thought it a load of crap.  Who wanted to learn about Ceefax, or weather, or news broadcasts, I wanted to sit at the computer and pick through it's electrons.

So, I avoided ICT and IT, and went onto other things, as the years went on however, they moved two of the science rooms from old labs on the third floor down into another block, and in the vacant rooms they had nice power strung around the walls and they installed a suite of new Archimedes 3000 computers, with 2MB of RAM!...

I remember being entranced by these machines, they had the same form factor as my ST, but I only had 512K of RAM, with 2MB of RAM and a built in OS which was much more full featured than GEM was, I got to grips with these things quickly.  Not that I ever ever had a simple lesson with them... Oh no, because, I used to sneak in there.

I would actively bunk off of Physics and go into this often empty computer suite, I soon found built into the machine a RAM disk, so I could put 512K of ram aside as a disk!... And the speed of that was phenomenal!  Ensuring I had a script to write my files back to my disk, and then another script on another disk to load the RAM disk and copy the files in, I had a basic "boot & sync" mechanism such as many USB sticks come with today, but this was in 1991, on 2MB of RAM using 3.5" 720K DS DD Floppy disks!

Pretty soon I had a whole troop of school friends who would bunk off to the computer lab with me, Daniel, Nicola, Tracey, even the most buttoned down hard working lad in our shared physics class Gurpal bunked off to the Computer Lab with us.

I also used my ST at home for reports, especially doing Integrated Humanities, so I would be given permission from that teacher, to go write up my report on the Computers, it was only a text file so it worked a treat copying the data on and off the disk, even if it was formatted for my ST, the ST, IBM PC and Acorn machines could all read one another's disks... Unlike those poor Amiga Schmucks who had to jump through hoops to get their machines to change the disk idents and headers (yes, yes this was a dig - Atari Forever, Amiga Never - hehe).

Anyhew, leading this rag tag bunch, and exploring the inner workings of these Acorn A3000's one day I was found, in the supposedly locked room, by a teacher, I think his name was Atherton, he was a strange one, but what strikes me now is the manner of his reaction, he asked what I was doing, he saw the pages of code, he saw my sync program as I desperately tried to move the RAM disk back into the safe storage of the floppy, because he had his finger on the master trip switch - the teachers, if they caught you playing a game, or messing around had a tactic; and on machines without hard-drives this was perfectly sound; of hitting the master trip to isolate the power to the bench ring supplying the computers, everyones machine went dead and they had you bang to rights with a game disk in the machine.

This teacher however had the nous to see this wasn't a game, but he was only ICT syllabus trained, he had no idea what I was doing, or the power of the machines on these desks, he thought of them as a teaching aid, not a gateway to the future I now have as a programmer.

I explained I was coding, and I just said "I have a machine at home", and this is where the strangeness began, he assumed I meant an A3000 or similar, which were expensive back then, my Atari was not cheap, but it was already nearing five years old, the A3000 was brand new on the market, and cost nearly £800 each.  He'd not found me playing, it looked like work, he didn't know what code looked like.  Quite a damning statement for a school with him as the lead of IT subjects, with this fancy new computer suite, in the dawning of the 90's where the digital age and computers were fast on the ascendancy.

But he really had no clue, his punishment... yes, there I said it, rather than ask, or encourage me, or see what I was up to and realise I knew more about the computers than he did, he decided not to encourage, or help - which tells you a lot about that teacher - he decided I'd done wrong, being in the computer lab without permission.  So his punishment was... Well it was weird.

I don't think he believed I had one of those machines at home, so to challenge me, he locked the lab - stopping me getting into them - and he took me to his office, where he handed me a copy of Lemmings, yes the compute game... And a pack of 10 blank disks... He made me sign for the disks... And he said "Copy that disk onto all those disks"...

Yes, copyright theft via pirating was to be my punishment... I didn't know what he wanted the copies for, there was no internet, so no e-bay, so I guess he couldn't sell the copies... Maybe he had a class to show a game to, ironic considering the stance the school took for having games on machines etc.

So, off I went, I got home and spent a good hour copying these disks, it took ages on a 512K ST, you had to read the first half of the disk into RAM, then write it out, then read the second half in, and write it out, it was one of those tedious tasks, and I'm pretty sure even today my muscle memory is enough to let me swap disks onto the side slot mounted drive of the ST or Acorn machines at speed.

Anyway, with five disks done, we had to go out training that evening, so in the morning I had only half the task done and this bizarre punishment still at hand... My solution was easy, there were two ways into the computer lab at school, the first was through the door, the second was via an English classroom, into the store cupboard at the back, and then on my hands and knees through the floor level vent, this led into the store room in the computer lab, if it's door was unlocked I could get back in...

It would be risky, but I entered the English classroom before the first bell, and moved a pile of books out from under a table to expose the vent, unscrewed it and moved it aside, then found two T ring binder clips and hooked them through the vent, climbed through and pulled the vent back into place from the other side.

Dusting myself down it was pitch black, so I moved slowly with my feet trying to find the door and not hit anything, finding the handle I turned and it opened, thank god!  Because to go back out now would look very dodgy, as the English classroom had resumed.

I quickly fired on the power and brought the nearest five machines up, and started then making copies of the copies I already had.  It was an agonizing two or more minutes to copy the files into RAM, but the machines had RAM enough to hold the whole disk, so I just had to do one mass swap and press Space to continue.

Writing the files back out was even slower, and made more noise, suddenly I heard a key rattle in the door, someone was coming in... I ducked back into the store cupboard, as a teacher came in, a women, she spread out a group of first years to each machine, except the five which were on, thank goodness...

I decided to play it casual, I rattled a few things and emerged from the cupboard, "Morning Miss"... And I just got on with my machines, she didn't even ask why I was there, as I collected up my five disks, and she never queried why I was in the room with a locked door.  I don't think she had the nous.

Anyway, I had my booty, the ten copies, plus the original, and I went off to hand them into the bloke before break - which was his deadline - I knocked on his door and handed them over, he had a class so could not really talk to me, but he did ask - "Did that take long?", "yes Sir", "Let that be a lesson to you"...

You know, to this day, I'm not sure what lesson he was trying to teach, I look back on using 3.5" floppies with a nostalgia, and I look back on that day the sheer balls I had to get away with using the lab, now locked, and their attitude, it stank... They should have encouraged me, I'd have been somewhere other than I was, my skills and fluency with a computer were delays reaching my education by at least three years, I didn't learn anything more than BASIC and the prompting shell script languages until I learned my first 3rd Generation High Level Language (PASCAL) at college.

By then the internet revolution was burning it's way through the stock markets, but I always think, I could have been writing tools I use and wrote five years later that little bit earlier, I could have had an easier time at college and university by earning cash from the tools I had, or even giving them away to make a name or addition for my CV.

Friday, 23 January 2015

The World Reacts to the Mighty Jingles - #5 Space The Final Frontier

We've all wondered, haven't we, what happens when Jingles releases a new Video?... In this new series I aim to help solve that mystery.... This week, the Final Frontier

Check back each Friday at 18:30 UK time for the next thrilling instalment, where might we find Jingles being Enjoyed?

Elite Dangerous - Market & Trading Tools


Today I have taken time to put together a Patreon page, this is intended to help establish my project with some real backing, the pledges are Monthly for just $1 a month you can help speed up the development of this suite of tools:

You can opt to support me with higher pledges per month as well, but all the time you can choose your level of support for the project.

If you can't afford to help, then please just show the love in the comments below.

Thursday, 22 January 2015

General Update -Elite Dangerous - Houses - Money

So it's been a long couple of months, our Christmas was severely cut back, and we've been waiting for the house sale to go through... It should complete Friday... So today I'm busy taking my excess hours off of work and going down to give the place a once over and then to the estate agents to hand in the keys ready for hand-over.

It has been a rather stressful time, not least with the ex-tenants we had being chased from pillar to post for debts they've racked up.. The best one being the illegal sub-tenant being prosecuted by Derbyshire City Council over a parking ticket... She appeared in court - how they summonsed her I don't know... But she still put our property address down as her own, in court, in early January 2015, despite not living in our property since October 2014...

I'd call that perjury, but I'd also call it incompetence by the court because the wife and I are on the council tax & electoral register, it'd have taken minutes to discover this and shows they didn't confirm the guilty party's address!

Needless to say, when the notice of impending removal of goods arrived, the wife ripped it open and nearly fainted, I've sent them a letter now, but we're still expecting burly blokes with bad attitudes to arrive, so the wife has her ID out and ready to show them through the window.

With all this going on Money has been an issue, hopefully tomorrow it gets a lot freer as the house funds get cleared to us, my plan is to wire cat6 shielded network wire into the upstairs and remove buy new springs for my X45 control stick.  All to aid my enjoyment of Elite, as well as WarThunder and some other games.

I've not been able to play any simulator battles in WarThunder for a while, because the spring on my stick is now as slack as a wizard sleeve, so straight and level flight is almost impossible, accurate gunnery is impossible.

I'm looking at ordering a set of springs from a place in Redditch and have a friend; a Redditch native; bring them up.

Coding wise, as you can see I've got the OCR tools working, last night was the first time I didn't do any collecting of data, I sat down with the 5 systems I had done, and I just used the tool (as shown in yesterdays post - pt6)... It was amazingly good, I tweaked one trade I had been taking Gold about for $45,000 profit (in my cobra with 36 cargo), but found I had a palladium source and consumer upping that first leg to $49,500.

The return leg I had been carrying Liquor for around £11,000 profit, I upped that to $18,500 by swapping to Power Generators.

Rinse and repeat, the viewer tool as you see in the previous screen shot worked great, a lot better than the first revision I'd put together.

Running the game in a window (though full screen border less) also gave better interactive results, I could have the collector running, and then slide the mouse out the client to use the data.  I need to add a refresh - or even an auto-refresh which detects file changes as data is collected - but for now this suits my purposes.  And it achieved results I earned a little over $800,000 credits trading in the short two hours I had to play last night... Taking me from Peddler to Dealer ranking to boot.

I am looking for testers, or backers, if you want to help, or offer advice, or offer support (in the form of servers for data collection or just money to pay for the hosting I think we'll need, just drop me a line in the comments below).

Wednesday, 21 January 2015

Elite Dangerous - Trading Tools - OCR - Progress Pt6

Update: You can now support this project at Patreon!

Armed with some of my data I've had two stabs at making use of the data, and so here's the first peek at the tool I've thrown together to let me make use of the information, one simply selects the start system and then the destination system and the best commodity (for profit) is calculated.

You can also refine the start point by station or specifically a commodity, before you select the destination to give a specific start point and be given the best profit item.

The next feature I'm going to add is a box to enter the name of a commodity and find where it's sold as a list of system & station names, just as a helper for what's already in the game's galaxy map.

Sunday, 18 January 2015

Elite Dangerous - Trading Tools - OCR - Progress Pt5

Update: You can now support this project at Patreon!

So, last night I had my first long run and tuning up session, capturing system name, station name and commodities as I played the game... As you can see, I have quite a few captured commodities now:

I'm now going to throw together a separate reader, to load the data set and let me do comparisons or round-trip plotting of best prices.

But, I thought i'd explain how this application works, as I've posted it into the streams of a few Twitch chaps playing Elite, and everyone seems to have their own preconceptions....

1) This is a stand alone application, it runs in windows completely separately to Elite.

2) It captures the screen images, it DOES NOT open the processes memory.

3) The areas of the screens captured are filtered, and then passed to an optical character recognition (OCR) system.

4) The OCR system I'm using is Tesseract

5) The image processing is triggered by keys:  In game you just play, and then Press F1 whilst in the navigation menu, and the program will take a shot and try to work out the system.

6) Press F2 whilst in the commodities screen, and the station name is captured.

7) Press F3 and this toggles on the capturing of the area the commodities are listed in, it takes pictures until you press F3 again, so you slowly scroll down the list, then press F3 and the program passes the images taken for processing.

8) The data is written out as XML and contains the System/Station name, then the Commodity Name, the buy and sell prices, and then the supply & demand levels.

I have had to do some manual fixing of things, such as correcting for the OCR getting the strange minerals spelt wrong.

My plan once I have the data coming in, is to have it upload to a server, which I can then view from anywhere and use to make searches of the commodities.

I would however like some help completing the application, specifically I require testers, if you are interested, please contact me in the comments below.

Finally, lots of people ask "Why", why make this tool, why not use one of the others out there... Well, I have nothing against the others, I looked at a couple, including EliteOCR and they showed that Tesseract could get the job done, but none of those tools were mine, I've played and used a lot of tools for game, I'm a professional programmer, so I figured I should make a tool which is exactly what I want.

Will I never make this publically available?... Perhaps, but I've had little to no interest thus far.

Saturday, 17 January 2015

Elite Dangerous - Trading Tools - OCR - Progress Pt4

Update: You can now support this project at Patreon!

Just an quick update, since this morning, I've been tidying the code, fixing things up to make it work with the actual client, and here's the first basic run....

This is a looping console application, so we press F1 when looking at the navigation console to grab and read the system name, and when docked with the commodities window open we press F2 to grab the station name.

Pressing F11 gives the status of these two strings, and you can press Y/N to confirm the selected names before going any further.

This is the important header information, captured live from the client, the client again can be any resolution, windowed or not, you don't need to do anything special for this, just look at the right pages in the client before pressing the F1/2 button respectively, you keep the focus in your client (so you can be full screen) and my OCR application, in the background, works seamlessly.

Now, the OCR is not quick, nor is it perfect, but here we can see it working, and for my needs this is just the ticket.

Next, the actual commodities, which I'm going to save as XML files all over... And then I need to throw up a reader to take those XML files in and make a database of searchable ccommodities  The main search being you select a commodity you see on screen in large numbers, and the tool will get all the buying stations up in order of the buying price, optimizing that trade for you.

The second search I'd like is to give it say 4 systems, which I see in the client are linked & in jump range even when full, and the tool work out the best trades (top 3 maybe in case there are few of the items) to take between them in a sequence.

Elite Dangerous - Trading Tools - OCR - Progress Pt3

Update: You can now support this project at Patreon!

Having played with my own OCR, I've decided to use Tesseract, however, I'm doing it in an unusual manner.  Because this is all really a learning exercide for me, and to keep the build small, I've put the tesseract API calls into their own EXE, not a DLL, an EXE I can call giving it an image filename and an output text path.

The output is XML, tells me the result and likely text result, handling errors with the image or training data for me and not crashing or causing issues with my application.

This clear division of effort lets me just use the tesseract api example (lepttest) code to do my OCR, whilst I get the skimming of the Commodities actually working.

Then I can revisit the OCR later, or maybe play with my own....

Here's a screen shot of the application "reading" from the screen...

As you can see, this is taking a screen capture of the area of the commodities window live from the client, and it's just updating any commodities it see's in the list...

My capturer also works at any resolution, so you can be fullscreen, windowed, or any resolution in the game, there's no need to be a specific resolution as some other tools require of the Elite client.

I am however struggling with the OCR, I think I need to retrain, or better train, Tesseract for the font used in Elite, but that's a separate problem than my actual tool program, as I've split the OCR out!

Friday, 16 January 2015

The World Reacts to the Mighty Jingles - #4 USA (The Obama Years)

We've all wondered, haven't we, what happens when Jingles releases a new Video?... In this new series I aim to help solve that mystery.... This week, the United States

Check back each Friday at 18:30 UK time for the next thrilling instalment, where might we find Jingles being Enjoyed?

Beagle 2 - Found!

On the 8th May last year I had the sad post regarding Professor Pillinger passing away, at the time we could only say his enthusiasm was a shining star and it got Beagle 2 to Mars.

Very happily, but tinged with a little sadness, we've heard that not only did the Professor get the probe to Mars, but it landed intact...

It does appear the  petals didn't open, quite why we don't know as yet, however, it got there.

Lets hope if Professor Pillinger did go anywhere when he departed this mortal coil, he took a jolly up there and took a look for himself, I'm sure he spotted whatever went wrong.

Wednesday, 14 January 2015

Elite Dangerous - Making my First Million

Elite: Making my first million.... 

Lots of my tool writing for Elite is for market data, this is because I'd like to be able to easily turn a profit trading from the beginning, unfortunately in the year 3301 (when the game is set) they've clearly done away with any form of spreadsheet or useful market analysis... I mean, they give you a tab to check a price against a known other location, but you have to have bought the data and... argh it's all so annoying, when we today have tools to find the best buys why doesn't the Elite galaxy?.. Argh...

So, markets and trading aside, how would I go about making my first million?... Simple, here's how (takes a deep breath).

Start out in your Sidewinder, immediately start doing the short hop cargo & data delivery missions, until you have around 15,000.  This can be anything from 10 to 15 missions, as they generally pay around a grand, importantly though run into and out of the same station over and over, so you build reputation with that station.

Once you have friendly status you will start to see "Can you be the hero" type missions, these are where you are tasked to fly out into space and find things lost to the faction, like "Black Box" recordings from destroyed ships, "Art work" from convoys intercepted on their way to the station, "Rebel Transmissions" from opposing factions.

Accept these missions with relish!

Undock and fly to Unknown signal sources, when you land within them you're either going to find opposing ships, the feds or just the cargo flating around.

Obviously, if it's the cargo, scoop it up and fly home, more about that later.

If it's opposing ships, you can slowly learn to fight back, I do fight and defeat upto Cobra Mk III in my sidewinder, more about my fitting later.

If it's the feds however, and this is important for docking, if you are carrying the cargo more often than not that cargo is listed as "stolen", so if the feds (or a station) scan you you will get fined... Don't get fines!... Run away from the feds as fast as you can, never submit to an interdiction with the cargo on board, and if there are feds around when the cargo is found, wait for them to fly away then collect it up.

For docking, come into the station from frameshift and stay at least 8km away, move around at this distance without approaching the station, and align with the docking entrance.

Then, full power to engines, and boost... Request docking permission... and hopefully as they accept you should be about 5km from the opening going pretty fast... Stay aligned, boost again and get through that opening, the moment you pass the blue power curtains you are inside, you can drop your throttle to zero, remove power to your engines and drop your landing gear... this way you shed your speed quickly... A hard pull up or push down on your controls to turn the ship will also shed the speed you built up.

Hopefully you should be inside and can dock now, handing in the cargo for the mission reward.

But importantly you also want to be running these missions out of a station with a Black Market, because if you're sent off for 2 rebel transmissions, but you find 6!... well you can sell the remaining 4 on the black market, and this makes you a LOT of money, more than the mission!

Ancient Artifacts, Black Boxes, Rebel Transmissions and Rare Artworks are the four main items I've been smuggling this way...

If you're forced to undock with these kinds of cargo on board, get as lined up but far from the opening as you can, accellerate and boost out of the power curtains, then boost again as soon as possible, to speed in a straight line away from the station and avoid getting scanned.  Fed ships out there will be your main worry  rather than the instant death of the station opening up on you.

Now, for my fitting, I run the sidewinder as purchased, but have:

1 Pulse Laser (primary fire group) - fixed
1 Cannon (secondary fire group) - gimballed

Removed Basic Discovery Scanner for 2 x Cargo space.

This gives me a total of 6 cargo spaces, and enough punch on the offensive.  I use the laser to take shields down and then hammer targets with the cannon, with the cannon being a limited ammunition store also it forces me to go hand in my bounties and cargo sooner rather than when it's too late.

Other improvements to the ship have been a better set of power generators, power relays, life support, jump drive etc... everything has been slowly upgraded as I've found better, but my fire power has remained the same.

My engaging tactic is based on the shield status, if no shields I get behind the target and open up with the cannon and laser, if shielded I just lay on them with the laser until it's 1/3 of the way and then hammer them down.

An opponent Sidewinder will take (with no shields) maybe 5 cannon shells to go critical and explode.  Eagles take as little as 3.  Cobra's are harder nuts to crack - but I do crack them.

I can, running this set up, earn 100,000 credits in about 45 minutes, depending on how many bounties I hoover up, but just doing cargo one can easily make 16,000 per excusion.

The best trading run I found required me to have a Hauler (12 cargo slots) and 64,000 credits to buy metals and port them off to another station for 14,000 profits per run.  But I was vulnerable to attack, and it was very boring.  With this sidewinder driven approach, I got to experience a bit more of the universe, I experienced markets, black markets, missions and combat... Much more varied.

What was the rub?... Well, with the free sidewinder insurance I risked only my current haul of bounties and cargo each fight/docking... But even so the upgrades to rebuy the whole ship was very cheap, with a 15 light year jump range, a bunch of power and other best in class units my repurchase price is only 7,436 credits.  More than affordable to enjoy and play the started game.

My next challenge is at what credit balance to make the jump to a viper or cobra?... I have my cool first million... I think the viper might be the way to go for this play style... And start kitting it out.