Showing posts with label Blizzard. Show all posts
Showing posts with label Blizzard. Show all posts

Friday, 14 September 2018

Righting Blizzards Greatest Mistake

I hated something about Cataclysm, so much so the moment I saw it I stopped even looking... It was a change, a death, a travesty... But with the magic of community reverse engineering we can roll it back...



Blanchy, we love you...

Tuesday, 25 July 2017

C++ Multiboxing : World of Warcraft

I'm a huge fan of the early World of Warcraft games, I make no secret of this, and spent far far too long playing the game when it came out.  I enjoyed the game into Burning Crusade and enjoyed PVP during Wrath of the Litchking, but I think somewhere along the way there Blizzard lost their mind.

And way back in 2010, on the then in vogue talk show "Shut Up We're Talking", I predicted where I thought things would go, and that looks pretty much to be where the game has gone, it's been dumbed down, and the MMORPG inflation on damage and stats has become insipid throughout.

As such, I crave a Vanilla experience, and wish Blizzard would allow the free usage of the Vanilla assets (mainly extracted client data) for all the server emulations out there - Nostalrius and Felmyst come to mind.

Until that happens however, I'm stuck exploring the old game myself, alone... Yes, I still have the original client DVD's I purchased in my battlechest and armed with CMangos, I have been building up my old multiboxer from 2014.

The result tonight is my first Boss kill, Scarlet Monestary Graveyard run... Not perfect, the summoning by "Haunting Phantasms" really screwed me up, my mages won't decurse on command, and the priest keeps pulling aggro as her fade is slow... but other than that, we got somewhere, and I really enjoyed myself...

Click to enlarge.

You can see on the detail screen the top left client is the one I'm playing the warrior, I am tanking... Bottom right is the priest, the only healer, and the group is a warlock (top right) and two mages in the smaller windows center bottom.

The command prompt window is the multiboxer, it simply takes key presses of one key, say "numpad 5" and delivers them to the other four clients running as windows key down messages but of another key code.  So, 5... Hence making the fifth item in the action bar cast.

Shift and 1, will select action bar 1... etc etc... I have a myriad of little command helpers.

However, the boxers are totally dumb, they are only being controlled by myself, at my keyboard, alone.  No hacks, no injection, no memory scanning, just me and my eyeball mark 1.

My ultimate aim is to run Scholo - I love Scholomance!

Tuesday, 26 May 2015

Gaming: Vanilla WoW: My Thoughts

I have been away, but you my readers have not been forgotten, oh no, for I have many gaming stories to shower upon thee from the previous couple of weeks...

I didn't necessarily plan to not write a blog post for nearing a fortnight, but in doing so I felt the need to write something interesting, and so here we go...

World of Warcraft, I don't play World of Warcraft any more, I pretty publically derided the whole approach Blizzard had taken around the time Wrath of the Litch King was released, and yes I played that expansion, but my guild of friends fell apart, my main honcho and I (Hi Chaplain) re-rolled on a new PVP Server and well, it never really took off.

With the casual ease one could get heroics, compared to the skill and time dedication needed to get gear in vanilla, it became far more pew-pew than an RPG, and indeed the player skill base around me started to reflect that, PVP videos stopped being things like level 60 hunters roaming wild, or even the annoying rogue naked evisceration videos... No they all became just inside battlegrounds, where everyone is doing the same thing, on the same ground, in the same patterns, over and over... Dailies the same.

So, Looking at the power of my then level 80, and the planned level 90 and eventual 100 I just didn't feel the need to pay £15 a month to play.  Instead I went and got married, which, so far, has been a more fulfilling adventure.

And this is the shambled Blizzard have brought on themselves, I saw it coming, those who didn't include I supposed the millions of subscribers they are shedding, the title retains 10 million subscribers, probably more than enough to keep it alive (well definitely) but I hope their now having still 10 million does not tell some suited executive that the game is a success, one current player described the current Warlords of Dreynor (I can' even spell it, I'm so uninterested) expansion as a menu fest, clicking through menu after menu.  From what I gather, the idea being you have your own garrison now... and you need followers, so you alone you gather your NPC followers?... Through daily, or weekly, or regular, repetitive, time sucking tasks...

Yeah, that's pretty much where I got off Wrath, with the monotony, and it just seems that monotony has carried on...

If we look back at WoW, about the original game, what can be say... Well, it took time to gain levels, it really did... Level 1 to 2, was 400 XP, the nightsabers (for example) in the starting zone were 100 XP, so kill 4 and you had your level... It took a few minutes.. and the other half of that first quest got you half the next level and so handing in the first quest you had been introduced to the "ding" of level 2, gathering XP and then getting a large XP boost for the hand in...

Spin forward again to the last time I played (you can find it in this very blog) I went to a now ruined Human starting zone, killing the wolves and kobolds, just the first three quests, I never needed to do the rest... level 9...

In the same amount of time it took to get between level 2 and 3 originally, I was level 9 in the current retail release.

I'm pretty sure I could download the game now, today, and level a DPS character even more quickly.

And that's so sad, the original release of the game, the starting areas, okay were not perfect, but they were pretty damn good.  Good fun, and they engaged you.  For starters, as a real early player, you had to read the quest text and travel around and you didn't just make XP you made experiences that I simply don't see the game offering today.

Okay, new lands are new lands, but should a new land have been +20 levels higher than the original release?...

I think perhaps it shouldn't have been, or more rightly the value of the early experiences should not have been devalued, why should a quest I did in 2005 reward 1200 XP, suddenly reward 3000 XP in 2015?... Simply to speed up the levelling, to cut players from that early experience...

And why?... Well, the answer for Blizzard to their customers, and to be fair amongst the customers ourselves, was that no-one was any longer interested in the starting zones, they had had their day, no-one was there any longer to help with Hogger... or to complete the quests, so first it was dumbed down, and then it was changed completely in Cataclysm.

But that didn't invigorate the players, it made some go abck to look, new players had an even easier ride, but they had a different experience to those of us whom had been there before.

And the difference was the experience we'd had, the original game was not completely finished, we know this, and I don't think the vanilla game was ever completely finished as an RPG, instead because of it's success from launch it got corrupted by the numbers of people, so we never saw the real first game design be realised.

You can see this in the match of the original art to the world... Look at Thandol span, a dual span bridge, to a tiny thin paved road each side of the span?

What traffic jams would have been there for the amount of traffic between Lorderon and Stormwind?... What traffic did the Dwarves of Ironforge have to pass North or bring South warranting that span?... Even with one span fallen and one partly blocked by rubble there's no way that span would ever be needed... But it was in there...

The fortresses of both factions, I don't think ever reached their potential for PVP use, Theramore never tempted many... Menethil simply ended up a ganking spot...

The best open world PVP was around Southshore, and I remember groups of 20+ fighters all rallying to the cry in Ironforge "SS under attack" and we flew off to defend...

That stopped happening, as soon as battlegrounds came in, not because southshore or Tarren Mill were less fun, arguably they were more fun... But because players like ease of use, and it was easier to get more honour in a battleground than actually in the world.

And again, Blizzard, this devalued the fabulous job you had done with the world, those open world kills should have been worth more than farmed kills...

Just like that original starting experience should be worth more than just being skipped over...

Just like the game today should be more than just rising and repeating tasks...

As I said in 2008, the game did not need to climb up, it needed, with it's very rich lore and appeal to expand out, it needed the level cap to change slightly, and I think Burning Crusade was a very good expansion after vanilla, but some of the things which happened later... have lead the world of warcraft off it's own track.

For ease, for the numbers, for the majority...

But I find myself in a minority, I crave the old experience, the old feel... One can still find it, and find communities enjoying that, but they're not official, they are private servers... Something I'm at pains to point people at due to their legal frailty.

I would however, say to Blizzard, time lock servers... And for the love of god, time lock and free to play model them, the game is close to ancient, I'd personally love to work for Blizzard, to time lock a server to say level 70, TBD era, but then expand the game outwards from there, to add story and content to the fringes and see where it would go.

How might the Iron Horde make an appearance in such an expanded world?... Would the Dark Portal cut off the worlds, leaving only Mages able to portal between cities and the Iron Horde spill out of the actual Dark Portal...

It's an interesting question, and might have fitted the lore better than what feels like the battering it's taking in WOD... I dunno, I day dream about it... The nearest I might ever get is emulating a server for myself and facing the wrath of Blizzard's legal department; something I don't really want to do.

So I stay not a paying customer, not a free to play customer to Blizzard, I stand aloof, with none of their products engaging me... But I wish they did.

Wednesday, 9 April 2014

World of Warcraft - Multiboxer

Update on the multiboxing software, I've had a week of feedback from my two testers, I definitely need to get a hold of a pair (or more) of high level Warlocks, as I've heard a few issues with the warlock pets... hunter pets are reported to be acceptable and following...

I don't like what Blizzard have done to hunters, I think they're now a broken class... No melee weapons and johnny come lately players calling those of us saying anything noobs... Argh.

The code itself has had a pair of re-factoring passes, the first pass added a set of key sequences to a single input, so you can make the client respond to a single key with "/follow <playername>"... This is useful, as I can use the shifting keys to switch up to a set of standard keys if need be.

One thing I've done with this is made each client have a "mount & follow" response set up, they mount from their action bar, then type /follow to the name of the previous party member (as configured with the XML files) so instead of following in a messy gaggle, when I mount and leave an area I leave in a line-a-stern formation.

I still need more support tho folks... See the prior posts if you want to donate, or volunteer to help.

Saturday, 22 March 2014

Multiboxing - Healers - World of Warcraft

No, I've not been idle, the Multiboxer has had a lot of work on the local multi-client version.  Its had auto log on ability, and selective delivery (so you can stop certain clients getting the key clicks by filter) plus there's also a new master over ride, so you can hold a key to send all following keys the same to all clients...

This last item is great, because it lets you react better in PVP situations, you can hold the button if jumped, and TAB - to pick the target - and voila, nail them with everything, no need for worrying about the mappings... This is particularly good when all your running clients are the same, e.g. all Warlocks, or all mages.

Of course you can run the whole program with no filters at all, so its all 1-to-1 mappings, this lets you run the multiboxer very easiler in 5 man PVP groups, for battlegrounds!


One other thing I've put a bit of time into over the last few days is leveling up a free to play (Starter) wow account with a healer for the other group you've seen running.  The plan being to go take on some higher level elites somewhere - since we're still free accounts we can't party to go down an instance - so elites is our only option to show off...
 
In other MMO news, Allods online has quit being supported & operated by gPotato, it has been passed back to the Russian developers... You can migrate your account from gPotato back to them...

Now, Allods was one of those games I was short listing to add to the free to play list, however, I've been trying to download the client for a few days and been failing, it is dismally slow.


Sunday, 9 March 2014

Fuck Blizzard Game Design & World of Warcraft

Yes, you heard me, it is decided I'm never going back to that game... Not because of the cost, not because of the shit game mechanics, not even because of the seemingly cast amount of brain cells they've pulled out of the base requirements to play the game... No, I'm not going back now because of one very specific reason...

My beloved hunter class, my PVP, solo, questing finest... No longer has melee weapons... I played a nightelf hunter, twice over.  I was a PVP demon with them, and I loved them... Can't play like that anymore, no more swords....

I just rolled a Dwarf hunter on the Standard Edition (Free to play) and was like.. "Where's my little starter axe"... opening the character sheet... Hmm, where's my main hand weapon slot?

Now, I could deal with them removing the quiver, it annoyed me I had to use a bag slot for it, I can handle them removing the arrows/ammunition requirement too... It was brain dead, getting ammo is a basic thing, though I did see long running raids Hunters did run out of ammo - if they were not ready for it - i.e. Engineer with a post box, mail yourself a load of extra ammo before raiding, when you've done a few bosses pop a postbox and replenish... simple, easy, but because some forethought is required, it seems Blizzard have dropped this totally.

But why drop the melee weapons?.....

I've checked forums and checked the patch notes, they went in 2012, and there seems to then be a slew of Human hunters... *cough*.. Human hunters, jesus, so they're new to the class and they go on and on with piss and vinegar about "No hunter should use melee"... "Melee Hunter = Bad Hunter".

Really?  Cus I used to own, I was a demon, and I loved being able to run and slash and move... Okay, remove the minimum range for a hunter, fine, but don't remove the weapons.

Fire a gun at point blank range you're as likely to be hurt as the target...

And to whomever came up with this change at Blizzard... "You're a fucking retard"... Seriously... Der...


Saturday, 8 March 2014

Flashback: World Of Warcraft

I consider myself a veteran of the original WoW, I played Burning Crusade, Wrath of the Litch King and Cataclysm also, but I quit.  I used to play at least 48 hours a week, more hours than I was working at a job!

But the good old days came to a close, I was just PVPing, they added the "easy" button on raid and group PVE progress... The whole vibe changed, I changed, so I stopped playing....

Recently I've said I fancy a taste of it again, luckily I can get that taste without paying, with the free Blizzard "World of Warcraft Standard Edition"... Which lets you play to level 20... So I set about giving a few things a look-see...

Of course I had to go see my favourite faction boss first of all... I'd heard he'd had a little accident...


You see when I played it was never possible to see the enemy raid your world  boss, I mean once on Thunderhorn (EU) the first server I played on (which was PVE) did a Horde raid show up in Don Morugh to take on the Dwarven king, but they never even tried to get in the gates... It was a huge deal, world PVP then, a huge deal, this is before Alterec Valley, before you even queued for things, before even Meeting Stones outside the instances, if you wanted to go there you went to the door and walked in... Or in the best case your group had a warlock and they summoned you, with the help of at least two others!

Going on foot as a human to Ironforge was no big deal back in the day, you'd just walked up and down from one end of Westfall to Lakeshire and back anyways, you'd not yet reached the marching that was the marshes to Menethil, or even the Arathi Highlands.... You were green, this was vanilla WoW, zones had one flight point you didn't get a mount til 40, and so you walked... For months everyone on my server walked.

With the initial release of the game Ironforge was the main Alliance city, it had not only a bank but an auction house, I remember I never knew about the Auction house, I was living my adventures out of Stormwind, and I had no-one to sell my copper to, there was no trade chat with auction items, so I just spammed it selling 20 x copper bars for 10 silver, and I was making a bomb!... Only to later realize the folks buying from me were taking them and selling them for 1 gold per stack at the auction.

You therefore had to find somewhere to live out of Ironforge, now you generally didn't want your Hearthstone set to the city until level 60, you wanted to leave it set out where your quests were, so you made the arduous journey and flight back to the city - suffered the lagging and crowding the commons outside the AH and bank in Ironforge had - and you hearthed back out after your business.

But as the servers stabilized and I formed a guid with my friends, we picked somewhere to log off.  Myself and the other guild master we both played Warrior, so of course we spent a lot of time at the warrior training, I also spent a lot of time in the original PVP system when it went live, and the battle master was in the warrior training area.  With a secondary GM in the guild being a hunter and her training close by the guild HQ became Bruuk's Corner, a dwarven tavern in the warrior quarter of Ironforge, where we would retreat to to log off and hopefully not suffer the massive lags of logging on later.

I was happy in returning to the game to see the world, though changed by the cataclysm is still recognizable.




Though in some places old friends have new digs....


And other old friends have different places to be in the world...


Would I resubscribe to WoW?  Well I spend my final days in the world trying to solo different places with my highly PVP geared mage & hunter.  I also rolled a new dedicated Alt - a Druid - and took it to level 80, my first max level healer.

I just fell out of love with how easy the game was becoming, patch after patch, simplifying and pointing the way.  When I realized I'd done a whole quest zone in my Druid - a complete 8 levels - in a little over an hour (this was level 72 to 80) and I thought... "I never even engaged my brain there, I never even had to read the quest text"... I knew it signaled a death knell for me.

I spent sometime solo'ing the original raid content from vanilla, ZG being a favourite and all the Blackrock stuff... But then my subscription lapsed and so the shades came down on my WoW days.

Going back, the simplify stick has been out with gay abandon... You can level in a zone in minutes, not even hours.  You can mass loot things, a feature which annoyed me, and I can't even quite say why it annoyed me so much, it just bugged me, people can't be arsed to pick up their winnings... That's a new low, really.

But then the ultimate insult to the old game, you no-longer have to return to your class trainer to learn new skills, they just come up on the screen... This is just... I can't say how much this annoyed me, whomever came up with this being a good idea really should have thought again.  It's a little like how they'll next remake the Karate Kid... "Danial-san, go paint fence, *tick tick tick* *DING* you now know Karate" NOOOOOoooooooo.

Just don't do this, what a ridiculous premise, yes going ALL the way back to the city to train, or the finding the warrior trainer behind the backsmiths was a right of passage, but it was part of life, part of the game, part of progressing... You soon learned to look forward to every even numbered level... "ooo what have I got coming, overpower! Coooooolllll".... Now it comes up in a sad pale blue text... Boring, and very missable.

If they changed this because there was some Level 80 Warrior stumbling around with only Heroic Strike & Charge, then so be it, they were a moron, if they had a million support calls for characters not having any skills "ah hey my warlock has only shadow bolt, but my friends has loads of skillz" the GM should have replied, "That's because you're not visited your class trainer to learn anything new you putz".  The game should not have lowered itself.

And it was already pretty much the defacto lowest common denominator out there, a game so accessible as to win the hearts of the masses and become the biggest, and arguably best received, MMORPG in history (so far).  But its lowered itself to the point now as to be a running joke.

And they've done this time and again, Blizzard this is, they've lowered the access level to gear, they've raised the inflation rate of gear levels, I moaned about this on Shut Up We're Talking #50 in 2008.  I've been proven so unholy true I'm astounded.  Mists of Panderia raised the predicted bar into the vertical exponential increase range... As pointed out by MikePreachWow

I dunno, the game I played, the game I loved and lived will never come back, ever... It leaves a legacy too high for many to follow or compete with... And its not a Free to Play, so I'm not going to re sub.


















Monday, 24 February 2014

Man Lab Loft Edition

This has been a slow weekend for me, I worked Saturday, which put pay to doing anything of interest... Though the wife and I were happy to go for a walk with the dogs and see the Council, or some other benefactor, had been out and cleared all the shrub and scrub from the Erewash washlands.

Now, I know the washlands well, I lived in the area for 10 years between 2001 and 2011, and recently bought a second home close by them again.  And never in that time had I seen much in the way of repair to the place, sure they repaired the wooden stand bridge and replaced the dilapidated World War 2 era concrete bridge, but they never tended the banks, or cleared the scrub.

It was a sight to behold to see the river from the raised walk way on the Western side...

Sunday however was more my time, no gaming, not even a stitch of interest on the computer, though the wife and mother-in-law did sit down and play Monopoly... Yes a board game... I'm tempted to try them on a copy of the Red Box... but I don't think 2D+4 against Fort will go down like passing go and collecting £200.

The only other thing I got up to was clearing the loft out... An interesting time, the loft area is an office, it's only accessible through a loft ladder, but it is a room, but since we moved in it has been utterly overrun with mess.  Boxes, wires, and a hell of a lot of stuff...

Today, I spend 5 hours clearing it out, and sorting the stuff... There was loads of stuff to be thrown out, including my first primer on C++ which had been eaten by a parrot, covered in ash, and torn to shreds in places... Why is this important?  Well, up there now is I hope going to be a place I can escape myself to, to play games away from the prying eye of the wife...

But up there is already a small shrine to my gaming past... My old P4 machine, the first machine I played World of Warcraft on... I hand built this machine with the last of my cash from my crash and burn job in Matlock... It was a then top of the line P4 motherboard, with 1.5Gb of top end ram with coolers, a custom cooler stack, a P4 2.4Ghz (HT) so my first dual core machine, and a pair (yes two) GeForce 8800 GTX... top of the line at the time.

I built it for other things, but I ended up living most all my World of Warcraft life in there...

Yes, I'm still thinking about going to play WoW... I don't want to, I just miss the old days, the level 60 days, the original and best WoW.  I even went as far as downloading the "Starter Edition" of Wow and playing a new Worgen character on that Free to Play starter edition... But, I got the chap from level 1 to 10 in like 15 minutes... And you know what, I didn't read or think about a single quest...

This was new content, this was new quests, in a new area, with a new back story, and... It just passed me by in 15 minutes.

What an utter and total shame.

I mean, I was pointed where to go on the map, they highlighted blue areas on the map to find the mobs to hit, they pointed to quest hand-ins, they even added the items to click (from my inventory) to the right of the quest listing on the right of the screen, so I didn't even have to open my bag to do things...

Then I noticed leveling up, they just gave me my skills, they just came to me, no need for a trainer... I mean, my first WoW character was a Human Warrior, and I remember the pleasure of running all the way back to Goldshire to around the back of the Smithy to train up, and lending a guild member 10 silver to buy their skills.... I miss those days....

I miss the endless running, and running, and getting level 40 and then selecting where to run to get your mount from... Do I try one from Elwynn Forest?... Do I go to Menethil?... Do I go mad and try taking the boat from Menethil to see what they have across the pond?....

Yeah, that's what I miss...

My guild, Arx... And original Wow...

Chaplin I know you're there, I miss Chaplin the Dwarf Warrior... Or even the Rogue ;)
Eesu, yes Sue I even miss you....
Eve, aye Nick not spoke to you in yonks, missing you telling us about Pork Belly....
Nightwisp...

Now, Nightwisp, I ran into him in WarThunder recently, which was nice... Wish I'd have made a note of your user name.

There are the others to... Hulalu, the first Druid I met... Yes I played in an era when Humans were in the forest and Westshire then Darkshire, long before Nightelves ventured far enough to meet us... Dwarves sometimes took the risk of legging it from Loch Modan over the Blasted Lands to meet up, and yes I remember going and opening that tunnel for people time and again....

The old tales of Wow are the best, I might try and find some of my old screenshots and put them up here, there seem to be a fair few YouTubers whom are making a good following around telling old tales, I'm pretty sure no-one who knows me would argue I played this game so much, I lived it, literally.  I knew every inch of the overworld and nearly every inch of every dungeon.

And believe it or not at level 60 I went back and found later raids to all the original content raids to complete the set... But I was so sad to see all the gear and effort and time melt away.

I mean my level 60 warrior had about 90 days played, solid days... played in about 6 hour stints... It took over a year to get to this state... a year to 60... And I loved it... Then 18 months in I rolled my first alt... It was slow, it was fun... It was life.



So, if I miss it so much, why am I not back in there now... Well, firstly, I won't have the time, the wife won't let me play the amount of life away... I wish we could go back to the old days and she'd then play with me, but she'd not get it now with the hundreds of thousands of health and gear demands...

Also, the link above includes my appearance on "Shut up We're Talking"... I miss SUWT... But in this podcast I'd just quit playing, recorded in 2010 I'd been cold turkey since about December 2009... I had met the now wife in June 2009, she'd seen me playing as the "Tree waving its hands", but the good old days were already gone then... Burning Crusade was an okay, even possibly good expansion, by Wrath just had me furious.

And I point this out with numbers about the gear levels, and my predictions were right, you can see the massive health pools and silly high gear levels... I remember when level 50 gear on level 60 folks was the norm, and seeing a hunter in Dragon armour (level 65) at 60 was just amazing... I never was that swinging dick, but I saw the appeal of it.... Blizzard pretty much sold out the game I'd sold my soul to, so I quit, I griped (as you can hear) and then I met my wife and got on with life...

Could a different arc in the progress of Wow have affected my life?... You know what, I think it could... But that's perhaps a topic for another day.

Sunday, 16 February 2014

Minecraft Ordeal 3

I've been back in my Minecraft world, and I'm a little disappointed by a couple of things, first of all, that lava pool, I've breached it above and below with glass, it's even bigger than I previously thought, it goes under other rock in a circle now over 100 squares around.



This is a major problem, you can see my lower mining hall below, were I've propped the lava pool up on glass, and you can now see above where I've made a passage directly through for my higher mining shafts, but it is a lot of dangerous work, I was at one point down to 1 heart and burning before I had my water out to quench myself.

And that only then resulted in more damn problems...

Then the temple... What a let down... There was basically just a shaft down the middle, and TNT below a pressure plate... No adventure there at all, not what I expected.  I dunno, I expected something like CubeWorld, I assumed CubeWorld had copied Minecraft, but now it seems not.

Here's my expedition and you can see I expose the trap after digging down parallel with the shaft, in the chests was gold, bones, iron and one saddle as well as a lot of rotten flesh.









I had all the sandstone I could away with me, filling my inventory... But still no adventure, no fulfillment.






CubeWorld lacks any depth, Minecraft lacks any adventure... I don't know what to do... I'm tempted to sub to Eve to make sure my name gets on the statue... And I'm even tempted to download WoW again.

I would love to have the time to sit down and write my own new game, a mix of D&D with Lort of Ultima, with I dunno, something else... But I really don't have the time when I'm in a programming mood... Work is taking over, I worked a 6 day week, where I should have done 37 hours I've done 54; and the project is still not done.

I need something I can put on and zone out with...

So Wow is the perfect place for me, I find other games, like D&D online, LOTRO and the like to look terrible... I like the cartoony world of WoW... It's just not the same as the old days... And I've been out of it for 2 years... and really for the amount of time I'll get to play it, would £9 a month be worth it?... I doubt it.

But, take a look at my Battle.NET account and it says there's "Wow Starter", which is free to play?


It's a whole other account?




Thursday, 26 September 2013

Blizzard - WoW Typo's

I'm not tempted back to the depths of World of Warcraft, certainly that game - at least for me - has had its day as a pay to play title. I might, just might, be tempted to take a look if it were free to play - but I know deep in my bones it won't be like the good old days ever again.

But, Blizzard aren't really tempting me with their marketing, not with typo's like this:


Oh a siege OF somewhere... right... Horde bias, gotcha. 


Eh, what's this?


Oh its a typo, right in the predominate headline item.