That is a bold statement, as a player with a major elitist streak in my past, many years in vanilla WoW and later versions, running guilds, running corporations in Eve and having some damn fun whilst doing it, how can I sit here in 2015 with tall that in my past and say I'm not going to pay to play an MMO again?
Well, Russia is one source, with games of the quality (damn high) and quantity of WarThunder, World of Tanks and other titles it's hard to say why to buy into the idea of paying subscriptions.
More traditional MMO's like Lord of the Rings, you can access that game free, but pay for content, and if you've paid for content you then still get access to it when you stop paying...
World of Warcraft has the opposite model to this the moment you stop paying they cut you off, your dealer cuts you off, and you loose that world, and to some extent you loose yourself, because in these MMO's we, as players, invest a little of ourselves in those character, they are us as we walk and live those virtual lands after all.
So, to be cut off from them leaves us wondering, leaves us missing them... But that pull, in the current economy is not enough to make me want to pay.
It's not essentially Sophies Choice is it... Sub to play a game, or eat better food... I know as a bit of a fattie, I'm picking the food, and so that leaves me playing free to play games.
Dungeons and Dragons Online has graced these pages 5 years ago, though not as good as Wow it was there, LOTRO also, there are others I've tried.
So, if Blizzard come out with a new game "Titan", whatever that maybe, what would I do?... Well, the first thing is read all about it, but all that time I'd not be thinking "yes yes yes"... I'd be thinking "how much how much"... and if it's more than a dollar, I'm out of there, I'm not paying £29.99 for a title then £10 a month any more, ever.
Is this a sign of the times?... I suppose it's a sign of my maturing, and choosing to spend my time more carefully, as I've gotten older the amount of time I have to play has lessened. So, if I get an hour a night, that's 7 hours a week, that's then what 28 hours a month... so just over a day... If I'm paying a £10 monthly subscription, those companies have to run their servers 24/7 I get that, but I'm paying £10 for 1 day... That's expensive.
The counter argument is "play more", playing every day that's 33p ish a day... That's cheap, but who as an adult, as a real person, with a real life who has time to play every day?... Every hour of every day even for some titles to achieve what you need to as a top notch achiever?... Not me...
Students maybe, people with that ability to run on 2 hours of sleep... But not me, not a middle aged man.
What shocks me about this whole feeling I have is that, I'm actually at a time in my life where I could spend on games, but I don't want to, the price per play time does not stack up, free is much more liberating and I never have that niggling feeling that; if I put that title down for a week, I'm loosing out; for free, I can't loose out... And the title itself can't, though it has to run 24/7 server power and time is very cheap now, more so than 15 years ago when I became an online player.
And that server time and cost for the publisher can be offset by premium or shop offered items in the game.... This i believe is where AAA MMO titles now have to go.
Five years ago, I'd have had the opposite opinion, if I went back and asked myself, even in the pages of this very blog I've said that, but I have to say now the opposite is in my mind. I want to play for free and spend maybe a little now-and-then on top-up items.
Where does this leave the next generation of MMO's for me...
It leaves me hoping, maybe in vein, that they are free to play.